General Tacticus on Aug 1st 2016
This plugin replaces most of the original Jjarro props with 4x resolution rendered versions.
-The sun sprite is not replaced yet, but I have no idea where it shows up anyway.
-The broken light fixtures are not replaced either, as the game doesn't let you break Jjarro lights.
Notes for version 1.0:
The next version will probably include the star and unused broken lights
23 downloads, 1 review, 3 screenshots, 5.0 rating
General Tacticus on Apr 7th 2016
Replaces the 2d scenery sprites with 3d models in Marathon 1
Note: works best in shader mode.
Make sure bloom is turned off!
Obviously some errors can't be avoided, but I have done my best to smooth over as many bumps as possible.
Notes for version 1.1:
Changes: Added M1A1 compatibility option, courtesy of thedoctor45. Instructions included.
The transmitter dish in G4 Sunbathing has been replaced with a model that doesn't suck quite as much.
323 downloads, 2 reviews, 3 screenshots, 5.0 rating
Hopper on Jan 25th 2016
Hopper on Jan 24th 2016
Vasara is a Lua script and dedicated HUD for use in texturing maps in Aleph One. The HUD provides more explanation for new users compared to Visual Mode, and features a mouse-driven interface for choosing textures and options.
Notes for version 1.0.3:
This version works with Marathon 2 (as long as you ignore the 4th landscape slot).
1181 downloads, 7 reviews, 5 screenshots, 4.9 rating
Hopper on Jul 8th 2015
For mapmakers testing their terminal scripts, this Lua console command will set the current level's completion state to "finished". Install this solo Lua plugin and type 'complete_level()' in the console to satisfy any mission requirements.
Note: the command may make the level unplayable. See the included Read Me file for more information.
417 downloads, 0 reviews, 0 screenshots, 0.0 rating
herecomethej2000 on Jun 24th 2015
This is a modification of the freeverse hd monsters for use with marathon infinity, (Though it will work fine in durandal as well.) The plugin has its origins from thedoctor45's m2 plugin and includes some of his enhancements plus some glows of my own. It now includes hd player sprites and fully compatible with multiplayer.
Special Thanks to: freeverse, (the original artists) thedoctor45, treellama, (for all their help and their work on the original plugins.) Spurious Interrupt, (creator of the smg sprites) and Tfear7 (creator of the grey monster sprites) And anyone else I may have forgotten
Notes for version 1.23:
Fixed silly mml errors and tweaked major compiler to look a little better
1255 downloads, 5 reviews, 3 screenshots, 3.6 rating
herecomethej2000 on Jun 24th 2015
XBLA Survival 2.0
Hopper on Jul 7th 2014
Play the Survival solo gameplay mode from Durandal XBLA. Rack up carnage points as you face off against hordes of increasingly difficult enemies.
Play on the four Survival maps built by Freeverse for the port. Or use the plugin, pick any netmap, and try not to die.
For a similar co-op experience, see Survival.lua.
Notes for version 2.0:
Adds four original maps from Freeverse.
1229 downloads, 1 review, 4 screenshots, 4.0 rating
Ares Ex Machina on Mar 30th 2014
A plugin for the original weapons-in-hand graphics for Aleph One, featuring:
- Different looking muzzle flash with blended edges.
- Motion blur on certain frames, including bullet shells and the fists.
- An optional translucent scope effect for the magnum.
Works with both Marathon 2 and Marathon Infinity!
Notes for version 1.5:
- Removed black halo around edges of the optional graphics for the Marathon 2 SMG.
- Optional graphics for the Marathon 2 SMG have been made powers of 2.
1857 downloads, 6 reviews, 5 screenshots, 4.7 rating
M2 Default HUD 1.0
Hopper on Feb 22nd 2014
Are you working on a Lua HUD, and want to know how to draw inventory panels or weapons just like the built-in one? This plugin acts just like the hardcoded HUD from M2 and Infinity, so you can see how to duplicate any feature in Lua. It works with third-party scenarios too.