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Mr Vain 1.1

goran svensson on Jun 15th 2009

Screenshot_0010

A large netmap inspired by Quake 3 Arena.

Weapons and ammo are stacked. That's why you don't see much ammo. It's hidden under weapons.

Notes for version 1.1:

Mr Vain 1.1

-added more elevators

-made a few elevators more user friendly

-added an abundance of ammo in item parametres. The Map now spawns enough ammo and weapons to max 8 players out.

-a couple of weapon spawning points were added.

-A hill and ball were added

1039 downloads, 1 review, 5 screenshots, 4.0 rating


Don't Play with Fire Physics 1.0

BoBsBrother on Mar 8th 2011

These physics I made with a bit of a twist. I put in some more interesting things found in some games I was playing. Here are the changes:

Fist: Knock out punches (more damage)

Pistols: Pistoles (shotguns)

AR: Incendiary rounds w/ flamethrower attach

Shotguns: NADE FEST!!!!!

SMG: Incendiary rounds

Alien weap: Spht Kr bolts just like bitsoglass physics; 2nd trigg major

Whatever I didn't list has no change so rockets, fusion, flamer, I think thats it. Please comment, rate, critique. I really appreciate when you do. Anyone with a PS3 account send me a friend request and tell me you play Marathon. My ID: Asasyna7or

Notes for version 1.0:

Tell me any bugs or anything I could improve. Thanks

715 downloads, 10 reviews, 0 screenshots, 3.0 rating


System Se7en 1.2

Hopper on Mar 12th 2011

System_se7en_screen2

A GUI theme for Aleph One inspired by Apple's System 7.5, as seen in Marathon's original preferences dialogs. Based on an earlier (now obsolete) theme by Christian Bauer.

Notes for version 1.2:

Now more authentic. Turn off "Smooth Text" for best results.

857 downloads, 2 reviews, 3 screenshots, 5.0 rating


Halatheme 1.0

Hopper on Mar 10th 2011

Halatheme_screen2

A GUI theme for Aleph One inspired by menus and setup screens in Halo. Because you want a change of scenery and you know it.

877 downloads, 3 reviews, 3 screenshots, 4.7 rating


Two Pfhor One Unofficial .8

Schwa on Mar 29th 2011

Adultswim_0001

After getting advice from fellow mappers, I made 2 maps. These......are those maps.

Will update upon request

Update: Update will be released as soon as possible (School Related Circumstances)

bit.ly/gNS3a3

Notes for version Unofficial .8:

Fixed ammo placement, lighting and added areas for both maps.

New maps in next release.

701 downloads, 1 review, 3 screenshots, 3.0 rating


Kimblee- Physics 1.15

AttilaGeek on Mar 21st 2011

Physics model, the last of many I've made. Here are the changes: --Pistol: No change (although a little buggy with the shapes) --shotgun: Now shoots flame rounds --Fusion: bolts look different, but function basically the same. --AR: shoots orange drone bolts, grenades bounce and have bigger, blue explosions. --SMG: shoots persistent/virulent bolts that act like grenades. Looks really cool, my favorite weapon. --Flamer: shoots a beam of fire that looks like the alien weapon from M2/Inf. --Rocket: Wave Motion Cannon. Persistent and virulent, looks like a giant fusion bolt and has a huge blast radius.

Also comes with Kimblee_Shapes, the shapes file needed to run it properly, otherwise you'll just get wierdly colored sprites.

Notes for version 1.15:

Versions 1-14 i kept to myself, but it is still a work in progress and as such any suggestions are welcome. I have some older physics models i made, and if anyone wants them i will upload those too.

790 downloads, 3 reviews, 0 screenshots, 1.0 rating


FP 1.0

Tresh on Mar 24th 2011

another physics, i made this things when im bored! hope u like! plz rate and comment!

Notes for version 1.0:

remenber that every weapon has changes! secondary trigger of the AR may crash the game, idk why and i hope it doesnt! hope u enjoy and if u have time plz comment! =)

688 downloads, 3 reviews, 0 screenshots, 3.7 rating


Ray Core Image ALPHA 7

irons on Jul 17th 2009

Icon

It is returning ? Did one notice burns on this carpet. However henceforth backups are complete, magnetic media also need your DVD support. 10,000 RPM SCSI.

Notes for version ALPHA 7:

Exceeda only in possible dreams.

884 downloads, 4 reviews, 1 screenshot, 4.7 rating


What is wrong with my Map? .0003

Envy on Aug 17th 2009

I have looked through just about everything on this map and nothing leads me to believe anything is wrong with it.

Notes for version .0003:

i now have Oasis and Fire in the Pfhorge Native format, and whatever the output of the pfhorge export is. if you download it, tell me what version of Aleph One you are running, and what platform you're on. thanks.

747 downloads, 5 reviews, 0 screenshots, 5.0 rating


Ray Gun and Minigun physics 1

Dan the Man on Apr 16th 2011

Assult_minigun

Yeah, just another crappy physics file. Made it a long time ago. Like all physics files, don't use on a merged map. CHANGES:shotgun shoots fusion bolts with blast radius, AR and SMG fires a larger burst (3 and 4 at a time) and shoot faster. AR bullets are powered up just a little. AR grenades have no changes; the AR just fires 5 at a time even though it might not look like it. Again, this is a PHYSICS MODEL, not a script. So don't use on a map with embedded physics. Also, FloatingX, TTEP and WEP not included. Get them in Simplici7y (except for the FloatingX; that's a 1-of-a-kind floatingx i made by modding Treellama's FloatingX. It's not posted anywhere to download.) Also, I made Super Magnum Physics ;) I just wanted to change my name. Also, the Ray Shotgun was not named after Ray. The idea of a "Ray Gun" was invented by H.G. Wells, a famous writer. "A very early example of a raygun is the Heat-Ray featured in H. G. Wells' novel The War of the Worlds (1898)." (Information page: bit.ly/eDTJ1l )

Notes for version 1:

OMG! ARNOLD'S DAMN MINIGUN!

935 downloads, 4 reviews, 3 screenshots, 3.2 rating